Csharp 简明教程
C
Properties 是类、结构和接口的已命名成员。类或结构中的成员变量或方法称为 Fields 。属性是字段的扩展,并使用相同的语法访问。它们使用 accessors ,可以通过它来读取、写入或操作私有字段的值。
属性不命名存储位置。相反,它们有 accessors 来读取、写入或计算它们的值。
例如,让我们有一个名为 Student 的类,其中有 age、name 和 code 的私有字段。我们不能直接从类范围之外访问这些字段,但我们可以有属性来访问这些私有字段。
Accessors
属性的 accessor 包含可帮助获取(读取或计算)或设置(写入)属性的可执行语句。访问器声明可以包含一个获取访问器、一个设置访问器或两者。例如 −
// Declare a Code property of type string:
public string Code {
get {
return code;
}
set {
code = value;
}
}
// Declare a Name property of type string:
public string Name {
get {
return name;
}
set {
name = value;
}
}
// Declare a Age property of type int:
public int Age {
get {
return age;
}
set {
age = value;
}
}
Example
以下示例演示了属性的用法 −
using System;
namespace tutorialspoint {
class Student {
private string code = "N.A";
private string name = "not known";
private int age = 0;
// Declare a Code property of type string:
public string Code {
get {
return code;
}
set {
code = value;
}
}
// Declare a Name property of type string:
public string Name {
get {
return name;
}
set {
name = value;
}
}
// Declare a Age property of type int:
public int Age {
get {
return age;
}
set {
age = value;
}
}
public override string ToString() {
return "Code = " + Code +", Name = " + Name + ", Age = " + Age;
}
}
class ExampleDemo {
public static void Main() {
// Create a new Student object:
Student s = new Student();
// Setting code, name and the age of the student
s.Code = "001";
s.Name = "Zara";
s.Age = 9;
Console.WriteLine("Student Info: {0}", s);
//let us increase age
s.Age += 1;
Console.WriteLine("Student Info: {0}", s);
Console.ReadKey();
}
}
}
编译并执行上述代码后,将产生以下结果 −
Student Info: Code = 001, Name = Zara, Age = 9
Student Info: Code = 001, Name = Zara, Age = 10
Abstract Properties
一个抽象类可能有一个抽象属性,该属性应在派生类中实现。以下程序对此进行了说明 −
using System;
namespace tutorialspoint {
public abstract class Person {
public abstract string Name {
get;
set;
}
public abstract int Age {
get;
set;
}
}
class Student : Person {
private string code = "N.A";
private string name = "N.A";
private int age = 0;
// Declare a Code property of type string:
public string Code {
get {
return code;
}
set {
code = value;
}
}
// Declare a Name property of type string:
public override string Name {
get {
return name;
}
set {
name = value;
}
}
// Declare a Age property of type int:
public override int Age {
get {
return age;
}
set {
age = value;
}
}
public override string ToString() {
return "Code = " + Code +", Name = " + Name + ", Age = " + Age;
}
}
class ExampleDemo {
public static void Main() {
// Create a new Student object:
Student s = new Student();
// Setting code, name and the age of the student
s.Code = "001";
s.Name = "Zara";
s.Age = 9;
Console.WriteLine("Student Info:- {0}", s);
//let us increase age
s.Age += 1;
Console.WriteLine("Student Info:- {0}", s);
Console.ReadKey();
}
}
}
编译并执行上述代码后,将产生以下结果 −
Student Info: Code = 001, Name = Zara, Age = 9
Student Info: Code = 001, Name = Zara, Age = 10