Pygame 简明教程

Pygame - Mixer Channels

可以播放声音对象,而不是自动选择的默认通道。首先,使用以下命令创建一个通道对象 −

The Sound object can be played on a specific channel instead of the default channel automatically chosen. First create a channel object using the following command −

pygame.mixer.Channel(id)

以下函数在 mixer.channel 类中定义 −

Following functions are defined in the mixer.channel class −

play(Sound, loops=0, maxtime=0, fade_ms=0)

This will begin playback of a Sound on a specific Channel.

stop()

Stop sound playback on a channel. After playback is stopped the channel becomes available for new Sounds to play on it

pause()

Temporarily stop the playback of sound on a channel.

unpause()

Resume the playback on a paused channel.

set_volume(value)

Set the volume (loudness) of a playing sound. The value argument is between 0.0 and 1.0.

queue(Sound)

When a Sound is queued on a Channel, it will begin playing immediately after the current Sound is finished.